Pigs and Wolf on a Map!
The students will construct a Double Bubble Map (Venn Diagram) to compare and contrast two versions of a familiar fairytale.
A lesson plan for grades 2–4 English Language Arts
Learning outcomes
The students will be able to compare and contratst two stories by identifying the main characters in a story, identifying the plot of a story, and explaining the climax and conclusion of a story as well as the point of view. They will also be able to construct a Double Bubble Map (Venn Diagram) to organize this data.
Teacher planning
Time required for lesson
2 days
Materials/resources
- The True Story of The 3 Little Pigs by A. Wolf by Jon Sciezka.
- The Three Little Pigs (Original Version)
- Each student will need paper and pencil.
- A copy of a Double Bubble Map from Thinking Maps, or a Venn Diagram (available here), for each student.
Technology resources
Each student will need access to a computer with a color monitor.
Pre-activities
The students will have prior knowledge of the story “The Three Little Pigs”.
The students will need to know the definition of compare, contrast, character (hero, villain) , plot, climax and point of view.
Activities
Day 1:
- Read aloud the original version of “The Three Little Pigs”.
- Discuss characters, setting, point of view, climax and resolution.
- Ask students if they think it would be interesting if the wolf could tell his version of this story.
- Read aloud The True Story of the Three Little Pigs by A. Wolf by Jon Sciezka.
- Again discuss characters, setting, point of view, climax and resolution.
- Ask students the definition of compare and contrast.
- Ask students what graphic organizer we can use to compare and contrast the two books we just read.
- Draw a Double Bubble Map (Venn Diagram) on the chalkboard. Lead a class discussion of similarities and differences in the two books.
- Have students give examples of similarities and differences and the correct placement on the map.
- Give each student a copy of a Double Bubble Map (Venn Diagram) and instruct them to use the data on the chalkboard to complete their map. In addition they are to put at least 2 new examples in each area of the map.
- Assign each student a computer with Thinking Maps software and have them create a Double Bubble Map (Venn Diagram)using their rough draft.
- Have students print the final copy.
Day 2: Telling the story from a different point of view.
- In small groups, have students select a familiar fairytale picturebook to read. Each group will fill out another bubble map for the familiar fairytale. Then students will retell the story from the point of view of a character other than the hero or heroine. For example, the witch in Hansel and Gretel, the huntsman in Snow White, the giant in Jack and the Beanstalk.
- Have students fill out another Double Bubble Map (Venn Diagram) showing how their story is different when it is told by a different character.
- Have students share their stories with their group, or publish as a class book of “Untold Fairytales”.
- As a class, discuss how the story changes when told from a different point of view.
Assessment
- Informal assessment through question and answer during class discussion.
- Teacher observations while students are working independently.
- Completed Double Bubble Maps (Venn Diagram).
- Written versions of their fairytales from a different point of view.
Supplemental information
For those who are not familiar with the Thinking Maps Program, a Double Bubble Map is the same as a Venn Diagram (http://www.readingquest.org/strat/). We use these terms interchangeably.
Attachment: Pigs on a Map
Related websites
N/A
Comments
This lesson helps students learn to use a Double Bubble Map (Venn Diagram) to organize information in a clear and orderly way.
North Carolina Curriculum Alignment
Computer Technology Skills (2005)
Grade 2
- Goal 2: The learner will demonstrate knowledge and skills in the use of computer and other technologies.
- Objective 2.09: Identify and use multimedia tools to combine text and graphics as a class/group assignment. Strand - Multimedia/Presentation
Grade 3
- Goal 3: The learner will use a variety of technologies to access, analyze, interpret, synthesize, apply, and communicate information.
- Objective 3.04: Identify, discuss, and use multimedia to present ideas/concepts/information in a variety of ways as a class. Strand - Multimedia/Presentation
Grade 4
- Goal 2: The learner will demonstrate knowledge and skills in the use of computer and other technologies.
- Objective 2.10: Storyboard and modify multimedia projects with menus, branching and/or multiple outcomes for content areas, citing sources as a group activity. Strand - Multimedia/Presentation
English Language Arts (2004)
Grade 2
- Goal 2: The learner will develop and apply strategies and skills to comprehend text that is read, heard, and viewed.
- Objective 2.07: Discuss similarities and differences in events, characters and concepts within and across texts.
- Goal 4: The learner will apply strategies and skills to create oral, written, and visual texts.
- Objective 4.06: Plan and make judgments about what to include in written products (e.g., narratives of personal experiences, creative stories, skits based on familiar stories and/or experiences).
Grade 3
- Goal 2: The learner will apply strategies and skills to comprehend text that is read, heard, and viewed.
- Objective 2.03: Read a variety of texts, including:
- fiction (short stories, novels, fantasies, fairy tales, fables).
- nonfiction (biographies, letters, articles, procedures and instructions, charts, maps).
- poetry (proverbs, riddles, limericks, simple poems).
- drama (skits, plays).
- Objective 2.04: Identify and interpret elements of fiction and nonfiction and support by referencing the text to determine the:
- author's purpose.
- plot.
- conflict.
- sequence.
- resolution.
- lesson and/or message.
- main idea and supporting details.
- cause and effect.
- fact and opinion.
- point of view (author and character).
- author's use of figurative language (e.g., simile, metaphor, imagery).
- Objective 2.03: Read a variety of texts, including:
- Goal 3: The learner will make connections through the use of oral language, written language, and media and technology.
- Objective 3.01: Respond to fiction, nonfiction, poetry, and drama using interpretive, critical, and evaluative processes by:
- considering the differences among genres.
- relating plot, setting, and characters to own experiences and ideas.
- considering main character's point of view.
- participating in creative interpretations.
- making inferences and drawing conclusions about characters and events.
- reflecting on learning, gaining new insights, and identifying areas for further study.
- Objective 3.02: Identify and discuss similarities and differences in events, characters, concepts and ideas within and across selections and support them by referencing the text.
- Objective 3.01: Respond to fiction, nonfiction, poetry, and drama using interpretive, critical, and evaluative processes by:
- Goal 4: The learner will apply strategies and skills to create oral, written, and visual texts.
- Objective 4.09: Produce work that follows the conventions of particular genres (e.g., personal narrative, short report, friendly letter, directions and instructions).
Grade 4
- Goal 2: The learner will apply strategies and skills to comprehend text that is read, heard, and viewed.
- Objective 2.04: Identify and interpret elements of fiction and nonfiction and support by referencing the text to determine the:
- plot.
- theme.
- main idea and supporting details.
- author's choice of words.
- mood.
- author's use of figurative language.
- Objective 2.04: Identify and interpret elements of fiction and nonfiction and support by referencing the text to determine the:
- Goal 3: The learner will make connections with text through the use of oral language, written language, and media and technology.
- Objective 3.02: Analyze characters, events, and plots from different selections and cite supporting evidence
- Goal 4: The learner will apply strategies and skills to create oral, written, and visual texts.
- Objective 4.09: Produce work that follows the conventions of particular genres (e.g., personal and imaginative narrative, research reports, learning logs, letters of request, letters of complaint).



