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  • Great endings: Sometimes authors end their stories with a memory, a feeling, a wish, or a hope. Other times they end the story by referring back to the language of the beginning. In this lesson, students will examine the characteristics of good endings by reading good endings of narrative picture books. They will then practice writing good endings for their own narratives.

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Learning outcomes

The students will be able to compare and contratst two stories by identifying the main characters in a story, identifying the plot of a story, and explaining the climax and conclusion of a story as well as the point of view. They will also be able to construct a Double Bubble Map (Venn Diagram) to organize this data.

Teacher planning

Time required for lesson

2 days

Materials/resources

  • The True Story of The 3 Little Pigs by A. Wolf by Jon Sciezka.
  • The Three Little Pigs (Original Version)
  • Each student will need paper and pencil.
  • A copy of a Double Bubble Map from Thinking Maps, or a Venn Diagram (available here), for each student.

Technology resources

Each student will need access to a computer with a color monitor.

Pre-activities

The students will have prior knowledge of the story “The Three Little Pigs”.

The students will need to know the definition of compare, contrast, character (hero, villain) , plot, climax and point of view.

Activities

Day 1:

  1. Read aloud the original version of “The Three Little Pigs”.
  2. Discuss characters, setting, point of view, climax and resolution.
  3. Ask students if they think it would be interesting if the wolf could tell his version of this story.
  4. Read aloud The True Story of the Three Little Pigs by A. Wolf by Jon Sciezka.
  5. Again discuss characters, setting, point of view, climax and resolution.
  6. Ask students the definition of compare and contrast.
  7. Ask students what graphic organizer we can use to compare and contrast the two books we just read.
  8. Draw a Double Bubble Map (Venn Diagram) on the chalkboard. Lead a class discussion of similarities and differences in the two books.
  9. Have students give examples of similarities and differences and the correct placement on the map.
  10. Give each student a copy of a Double Bubble Map (Venn Diagram) and instruct them to use the data on the chalkboard to complete their map. In addition they are to put at least 2 new examples in each area of the map.
  11. Assign each student a computer with Thinking Maps software and have them create a Double Bubble Map (Venn Diagram)using their rough draft.
  12. Have students print the final copy.

Day 2: Telling the story from a different point of view.

  1. In small groups, have students select a familiar fairytale picturebook to read. Each group will fill out another bubble map for the familiar fairytale. Then students will retell the story from the point of view of a character other than the hero or heroine. For example, the witch in Hansel and Gretel, the huntsman in Snow White, the giant in Jack and the Beanstalk.
  2. Have students fill out another Double Bubble Map (Venn Diagram) showing how their story is different when it is told by a different character.
  3. Have students share their stories with their group, or publish as a class book of “Untold Fairytales”.
  4. As a class, discuss how the story changes when told from a different point of view.

Assessment

  • Informal assessment through question and answer during class discussion.
  • Teacher observations while students are working independently.
  • Completed Double Bubble Maps (Venn Diagram).
  • Written versions of their fairytales from a different point of view.

Supplemental information

For those who are not familiar with the Thinking Maps Program, a Double Bubble Map is the same as a Venn Diagram (http://www.readingquest.org/strat/). We use these terms interchangeably.

Attachment: Pigs on a Map

Related websites

N/A

Comments

This lesson helps students learn to use a Double Bubble Map (Venn Diagram) to organize information in a clear and orderly way.

North Carolina Curriculum Alignment

Computer Technology Skills (2005)

Grade 2

  • Goal 2: The learner will demonstrate knowledge and skills in the use of computer and other technologies.
    • Objective 2.09: Identify and use multimedia tools to combine text and graphics as a class/group assignment. Strand - Multimedia/Presentation

Grade 3

  • Goal 3: The learner will use a variety of technologies to access, analyze, interpret, synthesize, apply, and communicate information.
    • Objective 3.04: Identify, discuss, and use multimedia to present ideas/concepts/information in a variety of ways as a class. Strand - Multimedia/Presentation

Grade 4

  • Goal 2: The learner will demonstrate knowledge and skills in the use of computer and other technologies.
    • Objective 2.10: Storyboard and modify multimedia projects with menus, branching and/or multiple outcomes for content areas, citing sources as a group activity. Strand - Multimedia/Presentation

English Language Arts (2004)

Grade 2

  • Goal 2: The learner will develop and apply strategies and skills to comprehend text that is read, heard, and viewed.
    • Objective 2.07: Discuss similarities and differences in events, characters and concepts within and across texts.
  • Goal 4: The learner will apply strategies and skills to create oral, written, and visual texts.
    • Objective 4.06: Plan and make judgments about what to include in written products (e.g., narratives of personal experiences, creative stories, skits based on familiar stories and/or experiences).

Grade 3

  • Goal 2: The learner will apply strategies and skills to comprehend text that is read, heard, and viewed.
    • Objective 2.03: Read a variety of texts, including:
      • fiction (short stories, novels, fantasies, fairy tales, fables).
      • nonfiction (biographies, letters, articles, procedures and instructions, charts, maps).
      • poetry (proverbs, riddles, limericks, simple poems).
      • drama (skits, plays).
    • Objective 2.04: Identify and interpret elements of fiction and nonfiction and support by referencing the text to determine the:
      • author's purpose.
      • plot.
      • conflict.
      • sequence.
      • resolution.
      • lesson and/or message.
      • main idea and supporting details.
      • cause and effect.
      • fact and opinion.
      • point of view (author and character).
      • author's use of figurative language (e.g., simile, metaphor, imagery).
  • Goal 3: The learner will make connections through the use of oral language, written language, and media and technology.
    • Objective 3.01: Respond to fiction, nonfiction, poetry, and drama using interpretive, critical, and evaluative processes by:
      • considering the differences among genres.
      • relating plot, setting, and characters to own experiences and ideas.
      • considering main character's point of view.
      • participating in creative interpretations.
      • making inferences and drawing conclusions about characters and events.
      • reflecting on learning, gaining new insights, and identifying areas for further study.
    • Objective 3.02: Identify and discuss similarities and differences in events, characters, concepts and ideas within and across selections and support them by referencing the text.
  • Goal 4: The learner will apply strategies and skills to create oral, written, and visual texts.
    • Objective 4.09: Produce work that follows the conventions of particular genres (e.g., personal narrative, short report, friendly letter, directions and instructions).

Grade 4

  • Goal 2: The learner will apply strategies and skills to comprehend text that is read, heard, and viewed.
    • Objective 2.04: Identify and interpret elements of fiction and nonfiction and support by referencing the text to determine the:
      • plot.
      • theme.
      • main idea and supporting details.
      • author's choice of words.
      • mood.
      • author's use of figurative language.
  • Goal 3: The learner will make connections with text through the use of oral language, written language, and media and technology.
    • Objective 3.02: Analyze characters, events, and plots from different selections and cite supporting evidence
  • Goal 4: The learner will apply strategies and skills to create oral, written, and visual texts.
    • Objective 4.09: Produce work that follows the conventions of particular genres (e.g., personal and imaginative narrative, research reports, learning logs, letters of request, letters of complaint).