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K–12 teaching and learning · from the UNC School of Education

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Learning outcomes

Students will:

  • distuguish between healthy and non-healthy foods.
  • click and drag a food to the correct section of the food guide pyramid.
  • print out their work.

Teacher planning

Time required for lesson

3 days

Materials/resources

  • Books about healthy food and the food guide pyramid.
  • Food Guide visual, with healthy foods and non healthy foods. Use velcro to attach foods in the correct place.
  • White paper plates
  • Magazines
  • Gregory the Terrible Eater by Margaret Sornenson

Technology resources

Kidspiration software
Computer for each child
Computer display TV

Pre-activities

Students will need to know about foods that are healthy and good for us. They will need to know about foods that aren’t good for us. Talk about the food guide pyramid as an aid to help us make healthy choices.

Activities

Day 1 (45 minutes)

  1. We begin this unit by reading the book, Gregory the Terrible Eater by Margaret Sornenson. This story leads us to talk about foods that are not good for us.
  2. I introduce the Food Guide Pyramid. We can use the Food Guide Pyramid to help us make healthy choices. I have a felt shaped Pyramid that I display.
  3. I go over each section of the pyramid and discuss types of foods that belong in each section as well as how many servings of each food group we should eat daily. Then I hold up felt shaped foods and asked for students to tell me which food group that food would go into.
  4. I ask along the way if it is a good food or one we need to eat sparingly. Then we hand out felt shaped foods to each child and have them to decide what group the food belongs to and they put it up on the pyramid.

Day 2 (30 minutes)

  1. We review the Food Guide Pyramid, good food choices and how many servings of each group you need to have a healthy balanced meal.
  2. Students are then given magazines, paper plates, glue. The activity is for students to cut out pictures of a healthy meal and glue it to a plate.
  3. We allow the students to share their “plate.”

Day 3 (1 hour)

  1. Students go to the computer lab and have log on to their computer. They open Kidspiration.
  2. I use the TV display to demonstrate to the students what they will be doing. We open the already created template in Kidspiration called Food Guide Pyramid.
  3. Then I click on the foods on the left and drag them to the correct area of the Food Guide Pyramid.
  4. Then I have students work independently on classifying the foods into their pyramid. After classifying their foods each student should type their name and date.
  5. Each student will print a copy of his/her work for the teacher to grade.

Assessment

Check their print-out of the Food Guide Pyramid to see that the food was placed in the correct section.

Supplemental information

None

Related websites

http://kidshealth.org/kid/stay_healthy/food/pyramid.html

http://www.dole5aday.com/

http://www.inspiration.com

Comments

This is always a fun unit for students. They enjoy learning about good and bad foods. If time allowed, I would invite the cafeteria manager to bring in food samples and have a tasting party.

North Carolina Curriculum Alignment

Computer Technology Skills (2005)

Grade 1

  • Goal 1: The learner will understand important issues of a technology-based society and will exhibit ethical behavior in the use of computer and other technologies.
    • Objective 1.01: Identify, discuss, and represent visually uses of technology (e.g., computers, cell phones, digital cameras) at school and home. Strand - Societal/Ethical Issues
    • Objective 1.04: Discuss ownership of computer-created work. Strand - Societal/Ethical Issues
    • Objective 1.06: Identify and discuss graphing software terms/concepts (e.g., graph, patterns, display). Strand - Spreadsheet
  • Goal 2: The learner will demonstrate knowledge and skills in the use of computer and other technologies.
    • Objective 2.02: Observe, discuss, and use software to enter, calculate, display data, and interpret results as a class/group. Strand - Spreadsheet

Kindergarten

  • Goal 1: The learner will understand important issues of a technology-based society and will exhibit ethical behavior in the use of computer and other technologies.
    • Objective 1.01: Identify the computer as a machine that helps people work and play. Strand - Societal/Ethical Issues
    • Objective 1.12: Discuss ownership of created works as a class/group. Strand - Multimedia/Presentation
  • Goal 2: The learner will demonstrate knowledge and skills in the use of computer and other technologies.
    • Objective 2.01: Use manipulatives and graphing software to organize and display data as a class. Strand - Spreadsheet
    • Objective 2.06: Use teacher-selected Internet resources/information to discuss ownership of creative works of individuals/groups/companies as a class activity. Strand - Telecommunications/Internet

Mathematics (2004)

Grade 1

  • Goal 4: Data Analysis and Probability - The learner will understand and use data and simple probability concepts.
    • Objective 4.01: Collect, organize, describe and display data using line plots and tallies.
  • Goal 5: Algebra - The learner will demonstrate an understanding of classification and patterning.

Kindergarten

  • Goal 4: Data Analysis and Probability - The learner will collect, organize and display data.
    • Objective 4.01: Collect and organize data as a group activity.
    • Objective 4.02: Display and describe data with concrete and pictorial graphs as a group activity.
  • Goal 5: Algebra - The learner will model simple patterns and sort objects.